Starcraft 2 Units
page.
"Nomads are normally employed for first-line colony surveillance and protection duties against dangerous local life forms or climate events. These vehicles boast an impressive array of sensors delicate enough to detect even cloaked or burrowed enemies. By deploying its two aft-mounted nano-welders, the nomad can construct a variety of small, semi-permanent defensive structures to meet various threats in a matter of moments."
07/12/07 -
STARCRAFT 2 FAQ BATCH #23 !!
Q
u o t e:
After
my chat with Dustin this past week, he wanted me to remind
everyone that there are still several new units being created and
tested for all three factions. What you have seen of the Protoss
and Terran factions are in no way finished and more new units will
be introduced, as well as the likeliness of current units being
replaced.
26/11/07 -
EXCLUSIVE SCREENSHOTS RELEASED TO STARCRAFT 2 FANSITES
Blizzard has just awarded three
new exclusive screenshots to Starcraft 2 Fansites, two of which show
off the infamous Zerg!! Check em out below.
22/11/07 -
BATCH 22 MAP MAKER SERIES
Q
u o t e:
We have our
second part of our Map Maker Series, in which I have dug up some
answers to one of our most popular Map Maker questions regarding
Warcraft III's Defense of the Ancient Mod. Furthermore, our 'Superfly
Father of ScumEdit Programmer by Day Ninja by Night,' Brett Wood
and Lead Designer Dustin Browder has answered a few of our
community map maker questions.
14/11/07 -
BATCH Q&A #21 IS HERE!
"Since the Terran Ghost has an upgradable
EMP ability, the Terran Nomad's has been given the ability to create
stationary defenses in addition to its Defense Matrix ability. One
of the new stationary defenses is the Auto-Turret, which can attack
ground unit.We are hoping the Nomad's new
abilities will innovate its role, in addition to being a detector.
"
7/11/07 -
BATCH Q&A #20 HAS ARRIVED!
Chat with
Devs: Terran Ghosts are currently being tested as an effective Tier
1.5 unit, capable of sniping down high profile enemy targets, have
an increased attack damage towards light armored units, as well as
an upgradable EMP against Protoss and energy using threats. If that
isnt enough, these highly advanced Terran soldiers at higher techs
can also be equipped with a personal cloak ability, and launch drop
pod reinforcements, as well as call down a massive nuclear strike.
The StarCraft II Ghost will surely be bringing a whole new meaning
to "You call down the thunder and I'll reap the whirlwind." Of
course, I should mention, all of this is subject to change.
6/11/07 -
THE PROTOSS
OBSERVER RETURNS IN STARCRAFT 2
The Protoss
Observer has officially returned in Starcraft 2. All of it's stats
and abilities are on the Starcraft 2 Units
page.
"These
small drones are employed to survey vast wasteland areas or observe
and record battles for study within the protoss archives. Their
complex sensor array leaves little energy for defenses, but they can
detect cloaked or concealed enemies with ease. This ability makes
observers invaluable auxiliary units on the battlefield."
28/10/07 -
MORE STARCRAFT 2 FAQ ANSWERED IN BATCH 19
5. What do the
Protoss eat? Where do they get energy and
mass?
Protoss gain nutrition from sunlight, or
at a pinch, moonlight (which is just reflected sunlight anyway) by
absorbing through their skins. They can go for extended periods
without absorbing sunlight. What little moisture they need is also
absorbed through their skin.
The rest of the questions from Batch
Q&A #19
can be found at the bottom of the
Starcraft 2 FAQ page. To get your questions answered post them
in the "Questions you want to ask Blizzard" thread in the Starcraft 2 Forums.
25/10/07 -
SENSOR TOWER
RELEASED !!
The Terran
Sensor Tower has just been released. For all the info on its stats
and abilities check out the Starcraft 2 Buildings page.
"A
sensor tower processes a whole battery of input, constantly updating
a commander's knowledge of the battlefield. By using both passive
and active thermal and electromagnetic scanning mixed with
millimetric radar sweeps, input from seismic sensors, and Doppler
analysis, a sensor tower can quickly pinpoint any target within
range. Even foes that are out of sight behind terrain can be
detected, although a visual verification will still be required to
positively identify them."
23/10/07 -
STARCRAFT II BATCH 18 MAP MAKER SERIES
Quote:
"Hope
everyone had a great weekend! For this batch, I'm pleased to
announce the introduction of the Map Maker Series of Q&As, which
will be mixed in periodically with our traditional batches of Q&As,
to give map makers the 'heads up' on our powerful Map Editor for
StarCraft II. I know many of you have great plans for mods and maps
for StarCraft II, so I can't wait to tell you more about the program
you'll be using.
Answering questions, we have Brett Wood, our StarCraft II Senior
Software Engineer, but better known as our 'Superfly Father of
ScumEdit Programmer by Day Ninja by Night.'"
16/10/07 -
WILL THERE BE AN OCEANIC SERVER ??
Congrats to secondwheel2 who got a pretty important question
answered in Batch 17.
3. Will
there be any consideration of having an oceanic battle.net server?
(www.starcraft2.com.au)
Unfortunately, this has not been decided yet, as many aspects of
Battle.net has still yet to be implemented.
06/10/07 - BLIZZARD
ANSWERS STARCRAFT 2 AUSTRALIA'S QUESTION IN THE LATEST BATCH !!
Congratulations to Adrian.s2a who got his question answered by
Blizzard in the lastest Batch Questions & Answers. Here's his
question:
4.
What was the design team's rationale in adding a second siege
style unit (Thor) to the Terran race? (www.starcraft2.com.au)
The Thor's role compared to the Siege Tank, is more of an assault
unit rather than a siege unit. The Thor is much more exposed when
attacking an enemy location, while the Siege Tank has a much larger
range and is able to hit the enemy at a larger distance.
06/10/07 -
PROTOSS CARRIER ANNOUNCED !!
The Tempest
has been scrapped and the Protoss Carrier has been officially
released, The Starcraft 2 Units
page contains all the most up to date info on it's stats and
abilities.
"Interceptors
are automatically manufactured and serviced inside the carriers’
bays, and a number of prepped interceptors can be launched in rapid
succession. In battle, carriers appear to be virtual hornets’ nests
of activity as their agile offspring dart out to launch their
attacks and retreat just as rapidly to repair any damage they
sustain. Terran scientists have long yearned for an opportunity to
study just how the smoothly orchestrated operations of a carrier are
achieved in detail."
03/10/07 -
DISCUSSION TOPIC:
BATTLE.NET
FEATURES AND WISHLIST
The monthly discussion topic
for October is up in the Blizzard section of the Starcraft 2 Forums,
everything you post there will be forwarded to Karune, so get your
questions and ideas up now and maybe they'll become a reality. The
current topic is "Battle.net Features And Wishlist".
29/09/07 -
STARCRAFT 2 TERRAN BATTLECRUISER !!
The Terran
Battlecruiser has just been officially announced by Blizzard, check
out the Starcraft 2 Units
page for the most up to date info on the battlecruiser's stats and
abilities.
The old Behemoth-class
battlecruiser has proven to be an enduring design when kept up to
date with periodic upgrades. Even the more modern Hercules- and
Minotaur-class ships have retained the distinctive hammerhead shape
which so defines the classic terran battlecruiser. Research has led
to the development of two alternative weapon upgrades that can be
retrofitted into a battlecruiser hull to supplement its already
formidable armament.
29/09/07 -
KARUNE'S BATCH Q&A 15 !!
The next batch of questions
and answers is now up on the
Starcraft 2 FAQ page.
Chat with
the Devs:
During much
testing, the Developers realized that the Starports ability to
transform into a Starbase was not very essential in the gameplay of
the Terrans and was also leaving several tech lab add ons scattered
across the map. At the moment, the Starports ability to transform
into a Starbase has been taken out of the game, thus to produce
advanced units, the Starport will need the appropriate tech lab
add-on, similar to the original StarCraft.
(1) Can an upgraded command center be
salvaged? Does it lose its mobility when upgraded to a surveillance
station?
No, the command center cannot be salvaged, nor can it lift off after
it is upgraded to a Surveillance Station (allows the use of the
Comsat ability).
(2) In Starcraft 1, when you cancel a
nuclear launch that is in progress, you lose the warhead. Will
Starcraft II make any changes to this setback?
Currently, if you cancel the nuke while it is firing, you will still
lose the nuke. This outcome has not yet been finalized and may be
changed in the final version.
(3) Can a Ghost be equipped with both a
Nuke and Drop Pod simultaneously?
Yes, any Ghost can launch either a Nuke or a Drop Pod, making the
Ghost highly effective at responding to multiple battle
circumstances.
(4) Will "caster" units, such as the
Protoss High Templar, have a regular attack, like Tassadar had in
SC1, or will they only be able to attack through their spells?
Currently, there are no plans to give the High Templar a physical
attack, though High Templar Story Characters will have additional
abilities beyond that of the standard unit. At the moment, the High
Templar is one of best support units in the game, with the ability
to cast a devastating Psi Storm or choke off crucial areas of the
map with the force field ability. Once youve used up its energy, no
worries, convert it into an Archon with another Templar.
(5) Can Marines be Stimmed while in a
bunker? What about a Ghosts snipe ability?
In the current build, abilities cannot be activated while inside a
bunker, but you can activate abilities before entering a bunker. For
example, if you activate Stim Pack on a few Marines, then enter a
bunker, they will attack at the higher rate of fire from inside the
bunker. The Stim Pack effects will still wear off as normal though.
28/09/07 -
STARCRAFT 2 FAQ
UPDATE
The
Starcraft 2 FAQ page has just been updated with Karune's Batch
Q&A 1-14, from now on whenever a new set of batch notes is released
it will be posted on the FAQ page as well as the forums.
25/09/07 -
OFFICIAL COMPETITION ANNOUNCEMENT !!
REGISTER
TO THE STARCRAFT 2 FORUMS
NOW TO ENTER THE COMPETITION TO WIN
A FREE COPY OF STARCRAFT 2 OR
CONTRIBUTE TO THE FORUMS FOR A FREE
T-SHIRT FROM IPWNFASHION.COM
METHOD OF ENTRY
1. At the end of each month the top poster will be contacted with
their registered forum details and a t-shirt from I Pwn Fashion
will be equipped on them.
In
addition a random forum account will be chosen to receive a free
copy of Starcraft 2 upon release.
2. Except where advertised differently, entry is only
open to all forum members of Starcraft 2 Australia.
3. Entry is as advised in the conditions of entry for the relevant
competition, and only during the period advertised as the
promotional period for that competition (the Promotional Period):
4. All correct and valid entries submitted during the specified
Promotional Period, will be entered into the prize draw to win the
nominated prize.
PRIZES
5. The prizes will consist mainly of, but will not be limited to:
clothing and video game items. The value of the prizes will be as
advised in the information on the relevant competition. No
individual prize value will exceed $100.
6. Prizes are not transferable or exchangeable and cannot be taken
as cash.
7. No responsibility or liability is accepted for any variation in
the value of the prizes. In the event that any prize item is
unavailable, Starcraft 2 Australia reserves the right to substitute
a different prize item of equal or greater value.
CONDITIONS
8.
Any non
contributive posts, such as one line answers and responses to topics
more than one month old will not be counted in a members final post
tally each month. Moderator’s digression will be used.
9. The Forum competition commences at each month
leading up to the release of Starcraft 2.
10. Only registrants with legitimate contact details
will be eligible for entrance in the Starcraft 2 game prize draw.
WINNER
NOTIFICATION
11. The Starcraft 2 prize draws will take place upon the month
before release. Winners of the monthly forum prize will take place
at the beginning of each month. All winners will be notified by
phone, email, and/or mail at the end of each competition conducted.
All winners of prizes will be posted on www.starcraft2.com.au
following each competition.
21/09/07 -
STARCRAFT 2
Q&A BATCH 14 !!
Karune just
released batch 14 of questions & answers, let us know your thoughts
about them at the Starcraft 2 Forums. Here they are
Chat with Devs:
The StarCraft II team is trying out what it would be like to have
the Ghost as a Tier 1.5 unit without stealth, keeping the stealth
ability as an upgrade at a later Tier.
This will be quite interesting since their snipe ability could
provide much support to a group of Marines, picking off key units
such as Medics, Templars, etc.
(1) Will there be Vespean Gas deposits that yield better rates,
the same as yellow crystals?
It is very likely that there will be higher yield Vespean Gas
deposits, though we are being very careful in balancing this, since
gas collection is based on a more linear rate of collection (3
collectors) versus mineral collection.
(2) What happens if you initiate the warp-in of a Protoss
Stalker but the pylon providing power is destroyed before warp-in
completes?
If you lose the pylon providing power for the unit warping in, you
will lose that unit, and the purchasing credits will likely be
refunded.
(3) Could the Colossus be transported by the Phase Prism, since
the Prism's crystal can turn any matter into energy?
Yes, the new Phase Prism now transports by changing the unit they
wish to transport into energy, which is stored in the Phase Prism
for transport. This allows the Phase Prism to be able to transport
even gigantic units such as the Colossus.
(4) What happens if a Terran Battlecruiser targets a Protoss
Stalker with the Yamato Cannon but the Stalker blinks away before
the shot is completed?
Currently, the shot from the Yamato Cannon will still track and hit
the Protoss Stalker.
(5) Will Dark Templars be invisible when warping in, or
susceptible to attack for a few seconds before it fades out?
No, currently the Dark Templar will be invisible the instant it
begins to warp-in, though of course we are still testing this for
balance as it makes the Dark Templar quite strong in back door
drops.
(6) Do the bunkers have any visual indication as to whether or
not they're occupied?
Currently the bunkers do not have any visual indications to whether
it is occupied or not, but this is something we would like to
change.
07/09/07 -
PROTOSS MOTHERSHIP CONFIRMED !
Blizzard
has just announced the Protoss Mothership.
Originally you could only have one Mothership per
Protoss player on the map at any given time.
However, it seems this has been
changed, and you can now have multiple motherships per
player, so we'd now expect the mothership abilities to be far less
potent than they were in the official gameplay trailer.
The Blackhole ability has also been replaced with a new Cloaking
Field ability. All the latest info is on our Starcraft 2 Units
page.
02/09/07 -
MASSIVE
VIDEO PAGE UPDATE
Just
added a whole bunch of Gameplay Movies and Interviews to the Starcraft 2
Videos page, so make sure ya check it out. There's about 15
videos in there now.
Thought
i might put this video of Moon trying out Starcraft 2 on the main
page, he's a pro Warcraft player that was competing at Blizzcon.
31/08/07 -
TERRAN UNIT - THOR RELEASED !!
Blizzard's official StarCraft
2 website has released the new Terran unit
called the 'Thor'.
"The micro-spy images showed a huge
bipedal war machine armed with two giant particle beams and a
dorsal artillery battery that wouldn't be out of place on a
battleship. Most disturbing of all was the demonstration that
this monster could be built from the ground up by ordinary
construction vehicles in an astonishingly short time frame."
Check out
the Starcraft
2 Units page and Starcraft 2 Forums
for more info.
24/08/07 -
TERRAN UNIT - BANSHEE RELEASED !!
Blizzard's official StarCraft
2 website has released information about the new
Banshee.
The
units page
has also been updated with the latest info.
16/08/07 -
DARK TEMPLAR RELEASED !!
Blizzard's official StarCraft
2 website has released information about the new
Dark Templar Unit.
The
units page
has also been updated with the latest info. Post all your
opinions about it in the
Dark Templar thread in the forums.
09/08/07 -
TERRAN &
PROTOSS TECH TREES
Thought
you all might wanna see this, its the current terran and protoss
building tech trees.
STARCRAFT 2 OFFICIALLY ANNOUNCED!!!!!

Starcraft 2 has been
announced! We are so hyped we are putting together this fan site.
The official SC2 site is up
now, detailing the first changes to the game. The new Protoss units pwn,
definitely going to change the game and strats of the game. You can also
view some artwork and screenshots.
iPwnFashion.com Sponsor -
Gamer T Shirts
The SC2AUS team would like
the thank the iPwnfashion.com group for sponsoring us and making this
site a reality. Go to iPwnfashion and hook yourself up with some gamer
fashion.

